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Class wfcExplodedAnimationMove

# include <wfcAssembly.h>

class wfcExplodedAnimationMove
 : public virtual xobject
{
    xdeclare(wfcExplodedAnimationMove)
    ...
};
This is a COMPACT class.



Description

Interface for ExplodedAnimationMove
Manual References:
Assemblies and Components: Accessing Exploded States



Method Summary

static wfcExplodedAnimationMove_ptrCreate (wfcExplodedAnimationMoveType MoveType, pfcPoint3D_ptr StartPoint, pfcVector3D_ptr DirVector, xreal Value)
Creates object of ExplodedAnimationMove
pfcVector3D_ptrGetDirVector ()
voidSetDirVector (pfcVector3D_ptr value)
Direction vector of translation direction or rotation axis
wfcExplodedAnimationMoveTypeGetMoveType ()
voidSetMoveType (wfcExplodedAnimationMoveType value)
Exploded animation move type
pfcPoint3D_ptrGetStartPoint ()
voidSetStartPoint (pfcPoint3D_ptr value)
Start point of translation direction or rotation axis
xrealGetValue ()
voidSetValue (xreal value)
distance or angle



Method Detail

wfcExplodedAnimationMoveTypeGetMoveType ()
voidSetMoveType (wfcExplodedAnimationMoveType value)

Exploded animation move type
Manual References:
Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States




pfcPoint3D_ptrGetStartPoint ()
voidSetStartPoint (pfcPoint3D_ptr value)

Start point of translation direction or rotation axis
Manual References:
Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States




pfcVector3D_ptrGetDirVector ()
voidSetDirVector (pfcVector3D_ptr value)

Direction vector of translation direction or rotation axis
Manual References:
Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States




xrealGetValue ()
voidSetValue (xreal value)

distance or angle
Manual References:
Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States




static wfcExplodedAnimationMove_ptrCreate (wfcExplodedAnimationMoveType MoveType, pfcPoint3D_ptr StartPoint, pfcVector3D_ptr DirVector, xreal Value)

Creates object of ExplodedAnimationMove
Manual References:
Assemblies and Components: Accessing Exploded States, Assemblies and Components: Accessing Exploded States
Parameters:
MoveType
Exploded animation move type
StartPoint
Start point of translation direction or rotation axis
DirVector
Direction vector of translation direction or rotation axis
Value
distance or angle
Returns: