Library | File

File "uifcMenuBar.h"

Description

The MenuBar is a container which contains only MenuPanes.
A MenuBar can be placed normally as a child within a Dialog, or it can be automatically positioned at the very top of the Dialog in which it is contained. It displays one cascading button for each child MenuPane.
When the user presses one of the MenuBar buttons the corresponding MenuPane is displayed beneath the MenuBar button.
The items of the MenuBar are automatically created from the names of the children. The labels and images of the items are taken directly from the TitleText and TitleImage of each of the children.
The ALT key acts as an accelerator for the MenuBar, and when pressed and released the keyboard input focus will be moved onto the MenuBar.

Enumerated Types
enumuifcMenuBarAction
 


Interface Classes
classuifcMenuBar
classuifcMenuBarItem
classuifcMenuBarListener
 
classuifcMenuBarTimer
 


Collection Classes
classuifcMenuBarItems
 


Functions
uifcMenuBar_ptruifcMenuBarDefine (xrstring name)
 
uifcMenuBar_ptruifcMenuBarFind (xrstring device, xrstring component)
 
uifcMenuBarItem_ptruifcMenuBarItemDefine (xrstring name)
 
uifcMenuBarItem_ptruifcMenuBarItemFind (xrstring device, xrstring component, xrstring name)